Are any other tanks considering taking this for the 20% DR? My threat is pretty high atm, and 20% DR is a lot.
What do you guys think?
edit: Dang, posted this in the wrong forum.
polpak
Mon Mar 16, 2009 9:28 pm

Elsie wrote:It isn't bad early in the fight, but it can ruin you later on.
Racerover wrote:Regardless of your threat, it's never a good idea to salv yourself. Granted, it's a reduction OVER a period of time right? Could be used for a "breathe" or something then clicked off right away...
That would make this glyph insanely awesome. Sadly, this glyph only works when the paladin salvs himself. So it would work in your gurtogg example if it was YOU tanking, but that's about it.Mialina wrote:Elsie wrote:It isn't bad early in the fight, but it can ruin you later on.
That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to meRacerover wrote:Regardless of your threat, it's never a good idea to salv yourself. Granted, it's a reduction OVER a period of time right? Could be used for a "breathe" or something then clicked off right away...
Don't judge the ability before you try using it
It might actually have more uses then it seems, think of an untauntable boss with enrages/debuffs during fight (Gurtogg Bloodboil anyone?) it might be a good idea to put a HoS on the current tank till the second one catches up, and the 20% dmg reduction would be very good for the job too
That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to me
Wolvar wrote:We won't know till we see how threat scales in 3.1. Currently there are many fights where I could use it and only a couple where I couldn't.
Elsie wrote:That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to me
Salv does -2% threat per tick. At the beginning of the fight, say you have 50,000 threat. It's essentially -1,000 TPS. Once you get around 500,000 threat, it's -10,000 TPS. A really geared fury warrior won't be far behind you. At least early on you can blow wings and burst around 5000-6000 TPS for a while. Later on you're going negative.
Elsie wrote:That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to me
Salv does -2% threat per tick. At the beginning of the fight, say you have 50,000 threat. It's essentially -1,000 TPS. Once you get around 500,000 threat, it's -10,000 TPS. A really geared fury warrior won't be far behind you. At least early on you can blow wings and burst around 5000-6000 TPS for a while. Later on you're going negative.
Elsie wrote:That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to me
Salv does -2% threat per tick. At the beginning of the fight, say you have 50,000 threat. It's essentially -1,000 TPS. Once you get around 500,000 threat, it's -10,000 TPS. A really geared fury warrior won't be far behind you. At least early on you can blow wings and burst around 5000-6000 TPS for a while. Later on you're going negative.
Elsie wrote:That's actually the opposite of what I thought, at the start of a fight and for the 20 secs after it, the dps is more likely to get uncontrolled bursts and get closer to your threat, but in the long run, your sustained tps is well enough to maintain a sufficient gap to ignore the threat loss from HoS. So using it later in a fight seems more appropriate to me
Salv does -2% threat per tick. At the beginning of the fight, say you have 50,000 threat. It's essentially -1,000 TPS. Once you get around 500,000 threat, it's -10,000 TPS. A really geared fury warrior won't be far behind you. At least early on you can blow wings and burst around 5000-6000 TPS for a while. Later on you're going negative.