Ok so I've got a potentially big issue that merits some discussion. A guildie, who is ret, just messaged me on our boards with regards to the precision talent.
For obvious reasons this is a talent ret pallies would like as well. He has been doing some testing regarding +hit and all that and took off all of his gear to verify that the precision talent was hitting as intended.
He noticed that the character sheet read 0 spell hit and melee hit even with precision. So he opened a ticket with the GM to get clarification since it didn't seem to update properly.
The GM replied that precision is a modifier to existing spell/melee hit. So if you have 10% to hit it will add 3% of that to your hit. Esentially making it 10% + (10% * 3%) = 10.3% to hit.
He was blown away (as am I) and he proceeded to have a lenghy discussion with the GM verifying that they were making sure they were talking about the same thing. My guildie asked for clarification that the only way to truely get a full 3% to hit was to already have 100% making it 103% to hit. The GM said yes, this was true!
If this is indeed the case this makes this talent mostly meaningless in my mind. I don't have means to test this or to contact a GM while at work so I didn't know if anybody else has any info regarding this or has verified this already and I just had the wool pull over my eyes.
YoYoMa
Mon Nov 19, 2007 9:30 am





