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Maintankadin

Botanica is the easiest heroic (STOP ASKING)

Sparti
Sun Apr 13, 2008 8:08 pm
The gear's largely irrelevant, anyway. There are only a couple of things in UB that hit for more than 1k. Armor isn't going to make much of a difference whether you have 12000 or 18k.
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Drink Time, Wimps! -- A blog.
thorn
Sun Apr 13, 2008 8:55 pm
brb. SS inc. Very Happy
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jesus said, "i will grant you eternal salvation," but his disciples replied, "give us kings, noob."

ldeboer
Sun Apr 13, 2008 9:21 pm
Yep I agree with your sentiments and that is helpful to him :0

So basically you can get stunned make sure healer is ready for the damage spikes and do your best to minimize (stun them before they stun you). Make sure you cleanse debuffs.

All that needed to be said really.
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thorn
Sun Apr 13, 2008 9:26 pm
nah, nah. if my name were invisusira, i would be able to pull it off.

but alas, i'm just a mere mortal. Sad
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jesus said, "i will grant you eternal salvation," but his disciples replied, "give us kings, noob."

Arcand
Mon Apr 14, 2008 8:20 am
Remarkable.
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Scarlet Crusade - 0/49/12 - 11/11 Kara, 2/2 GL, 4/6 ZA
Healing can be variable. DPS can be variable. My job is to be a constant.
Pillar
Mon Apr 14, 2008 8:30 am
depends on the group, and the healer really.

i was running heroic bot yesterday for the daily heroic. my first healer was HORRIBLE. the mechanical bots (cant remember their name) were hitting hard, and he'd let me get right to 1k or so before FINALLY healing me to around 2-3k, and kept doing it. was ticking me off- flirting with danger there bud...

healer left along with 1 dps right before the first boss- the boss actually came out and walked around (never done this before) in the middle of us engaging a group. we didn't do so hot... lol

after the healer and dps left, we got another dps and an amazing healer. we proceeded to breeze through the instance, not wiping once. they let me AOE tank, and sheep'd when we thought it would be a huge pull. it was a lot of fun. so it really just depends on the group and the healer how easy/hard an instance is going to be
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