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Maintankadin

Heroic Magister best group for a palatank

palouf
Thu Apr 17, 2008 11:48 pm

Heroic Magister best group for a palatank

Hi all,

I had the best heroic MT clear yesterday, no wipe.
Healer : Holy pala
Tank : me
Mage
2 Warlocks (afflic + destruction)

We had priest/shaman/mage/rogue/engineer combo at third boss:
Sheep shaman/Banish engineer
Nuke Priest + rogue (stun rotation and slowing effects )+ mage ( i didnt even noticed him, he run oom really quick )

Conclusion :
1- Holy palas can easily handle heroic MT if they know what to do, they are even better at third boss fight : stun/BoP clothies

2- 1 cc + enslave are more than enough if you want to keep a little bit of mana Smile

3- Kael was cake ( frost mage for phoenix ), dots + 3 ranged Smile

4- Most important : Commendation dropped ...
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http://eu.wowarmory.com/character-sheet.xml?r=Nordrassil&n=Palouf
Cearn
Thu Apr 17, 2008 11:52 pm
GRATZ!
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Cearn - 70 pew pew Spankadin! - EU Anetheron

It dont matter where you from its where you at~
Snake-Aes
Sun Apr 20, 2008 8:03 am
Phoenix isn't immune to fire. Spec barely matters if the mage is smart enough to actually use frost every now and then to keep it slow.
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Quidquid latine dictum sit altum videtur (Anything said in Latin seems deep)
spelltank
Sun Apr 20, 2008 5:48 pm
i've been thinking... Since the palliy type mobs have a good heal, if that is useable during MC, would a holy priest be able to heal while MCing it? if so, that would be so awesome :O
Aerfalle
Sun Apr 20, 2008 6:44 pm
Heroic groups with shadow priests are always awesome.

Especially magister's, since MC takes out two mobs and cons can't break it.
Mortehl
Mon Apr 21, 2008 1:25 am
Warlock = Teh pwn in this place. Period.

Enslave the witch = win on trash.

Getting 2 demons in the arena match = win on arena match. Seriously, I fear the engineer, the lock banishes the huntard, then fears another target (usually the MS warrior) and we win.
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I r can pull now plz?
Robin de tolens
Mon Apr 21, 2008 6:17 am
Moreover, most of the time there is a CD on the mobs' heals, so it can go really wrong. But in a group lacking CC, it can be useful as the heal is really OP.
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Gimorth
Mon Apr 21, 2008 7:01 am
I would support either an additional mage or an SP as a replacement for the second warlock. The mage's CC is a bit more ubiquitous. The shadow priest is great for the mana return and their MC. MC/Enslave effective takes 2 mobs out of the equation.

One thing I would recommend for your mages is to make sure they steal the Blood Knight's seal. It does 1500 holy damage on each spell cast. That's an excellent DPS increase.

I was not aware that the phoenix was not immune to fire.
Cosmoz
Thu Apr 24, 2008 1:24 pm
I make my HC MgT groups setups for 1 encounter. boss 3.
tankadin (me)+ mage+ warlock+ rogue+ healer (druid/shaman/priest)

done it several times with different setups ofc, but usualy its messy. I prefer a lot of CC on that boss, and me jumping into healing gear. unless people are sleeping, its very easy.
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