Candiru wrote:There are only about 5 of us active in MTE guild, so we could possibly jump ship somewhere too if it was better. What happens to your GHP if you change guilds, do you lose it all?
I just tried unlocking the forge in Gaia's Dawn, rather hard! I'm guessing you need to do AoE + next magic so the stabilisers destroy the main unit for you, but I can't do more than ~2k damage to the main unit that way, and it has 3.3k health. I only have Fire stone and Deglagration as AoE magic which only uses Kata runes.
The GHP (in the guild bank) just stays with the guild. GHP that you have stays with you if you switch (EDIT: Or not. They disappear. Bummer.)
The GD forge allows Buff and Tech runes, so I always "do it wrong" and use Blood Pact and Lightning (Shifting damage) and Tech Melee (Vicious Stab, Impact, Trailblazer, Fury/Elements, anything shifting, etc).
Actually: How many people (players/characters) ARE still active in MTE here?
