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Maintankadin

sanctuary in 3.2 -> Sanctified Kings

majorwoo
Thu Jul 02, 2009 2:22 pm

sanctuary in 3.2 -> Sanctified Kings

Someone called Sanctuary Sanctified Kings when they talked about wanting it improved ages ago. It stuck with me. With the new change to Sanctuary to have 10% stats and not stack with kings it's basically improved kings. They should call it Sanctified Kings then!
Tandors
Thu Jul 02, 2009 2:24 pm

Re: sanctuary in 3.2 -> Sanctified Kings

I believe it only gives the additional stamina in the next patch, not 10% to all stats like kings.
Thels
Thu Jul 02, 2009 3:18 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Tandors wrote:I believe it only gives the additional stamina in the next patch, not 10% to all stats like kings.


Correct. Other people will still want +10% str/agi or +10% int/spi over -3% damage taken.
moduspwnens
Thu Jul 02, 2009 3:23 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Meh, Paladin buffing is annoying. It is very not fun.
Majiben
Thu Jul 02, 2009 3:24 pm

Re: sanctuary in 3.2 -> Sanctified Kings

There's no reason for them not to go all the way and make Sanctuary into imp kings other than their own stubbornness at this point.
Gamingdevil
Thu Jul 02, 2009 3:28 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Majiben wrote:There's no reason for them not to go all the way and make Sanctuary into imp kings other than their own stubbornness at this point.


This, I really hope they do get to that point. I still like the extra strength and agi from kings and don't really want wisdom. It doesn't really solve the blessing juggling, only makes you better when you're the only paladin (when you would want sanct 90% of the time)
Sabindeus
Thu Jul 02, 2009 3:28 pm

Re: sanctuary in 3.2 -> Sanctified Kings

but it's unique
:evil: :roll:
Trav
Thu Jul 02, 2009 3:36 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Meh. It's still much improved over six possible blessings, which only last five minutes (with a ten minute option added later)...
Arcand
Thu Jul 02, 2009 3:52 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Trav wrote:Meh. It's still much improved over six possible blessings, which only last five minutes (with a ten minute option added later)...


To be fair, you could go into the stupendous 1.0 Protection tree and get a 15-minute Blessing of Salvation. :roll:
Sark
Thu Jul 02, 2009 4:04 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Majiben wrote:There's no reason for them not to go all the way and make Sanctuary into imp kings other than their own stubbornness at this point.

I used to agree with this...then i realised that warriors have to choose between commanding and battle shout

i think with the 3.2 change sanct will be fine as is
Annadin
Thu Jul 02, 2009 4:06 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Don't forget the 10% Zandalar Freethinker's Armor duration bonus! :)
Gamingdevil
Thu Jul 02, 2009 4:12 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Sark wrote:
Majiben wrote:There's no reason for them not to go all the way and make Sanctuary into imp kings other than their own stubbornness at this point.

I used to agree with this...then i realised that warriors have to choose between commanding and battle shout

i think with the 3.2 change sanct will be fine as is


But that's not the point. You only need 2 warriors for both (actually one, since they let the paladins buff might) The problem is that the paladins still want 4 blessings (primarely on themselves) and it's a real bitch arranging that when there's less than four paladins (much mur juggling improved blessings around)
Horanur
Thu Jul 02, 2009 4:17 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Whenever i run a 5 man i always grudgingly give up the HP bonus of kings in favor of sanc. Some 10 man boss fights i am able to use kings over Sanc since i am taking enough damage, but having 10% stam build into sanctuary will satisfy me. It gives us the Meat-and-Potatoes portion of the kings buff for 5 and 10 mans where multiple paladins may not be an option. Works for me.
Lore
Thu Jul 02, 2009 6:01 pm

Re: sanctuary in 3.2 -> Sanctified Kings

I'll still prefer Kings unless I need the mana.
Dorvan
Thu Jul 02, 2009 6:09 pm

Re: sanctuary in 3.2 -> Sanctified Kings

Lore wrote:I'll still prefer Kings unless I need the mana.


Why?