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Maintankadin

Build 10083 ShoR

abinning
Fri Jul 10, 2009 7:55 pm

Build 10083 ShoR

Protection
Shield of Righteousness - Slam the target with your shield, causing Holy damage based on your block value plus an additional 520. Changed from "100% of your block value".

They gave us back the 520...

[edit] I was broken =P
Chicken
Fri Jul 10, 2009 8:03 pm

Re: Build 10083 ShoR

That 520 bonus damage is already there on live.
abinning
Fri Jul 10, 2009 8:29 pm

Re: Build 10083 ShoR

/facepalm
ok, too much time on my shaman. Damn tanks have been actually showing up for raids lately.

You can ignore me for the rest of this day...
Sputterduck
Fri Jul 10, 2009 9:16 pm

Re: Build 10083 ShoR

abinning wrote:Protection
Shield of Righteousness - Slam the target with your shield, causing Holy damage based on your block value plus an additional 520. Changed from "100% of your block value".

[edit] I was broken =P

Does anyone know if this wording change is just a wording change, or has the percentage of block value actually changed from 100%
steadypal
Fri Jul 10, 2009 9:50 pm

Re: Build 10083 ShoR

Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.




LOL are you serious, here lets dbl BV, but oh shield slam gets nerfed by 30%, and in addition BV gets diminishing returns on your shield slams,

BLIZZ
Sahiel
Fri Jul 10, 2009 9:51 pm

Re: Build 10083 ShoR

I was more concerned about this:
Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.


That means we hit DR on block at 2400 BV and are capped at 2760 BV... hardly ties in with their attempts to make the stat more useful? At a guess, i'd say it's to avoid massive shield slam pvp action?


Edit; Beaten by less than a minute! Curses!
Sober
Fri Jul 10, 2009 9:54 pm

Re: Build 10083 ShoR

The DR is for whiny PvPers that cant smell the setup (especially from prot warriors)

And less threat apparently.
Smartos
Fri Jul 10, 2009 9:54 pm

Re: Build 10083 ShoR

So the buff to BV becomes a nerf to ShoR in many situations ... just stupid.
Braundo
Fri Jul 10, 2009 9:55 pm

Re: Build 10083 ShoR

Yeah, this seems pretty counterproductive if they're trying to make shield block more attractive.
steadypal
Fri Jul 10, 2009 10:00 pm

Re: Build 10083 ShoR

Smartos wrote:So the buff to BV becomes a nerf to ShoR in many situations ... just stupid.



u mean in every situation :P

lol


btw was prot that OP in arena for all these nerfs their giving out? warriors got nerfed the same way..
Non
Fri Jul 10, 2009 10:04 pm

Re: Build 10083 ShoR

I wanted to see my +4100 BV set in action on live.... Boring changes
Solare
Fri Jul 10, 2009 10:06 pm

Re: Build 10083 ShoR

I don't know. I just know this is really going to throw a monkey wrench into what position block value takes as one of our primary threat stat.
Sahiel
Fri Jul 10, 2009 10:16 pm

Re: Build 10083 ShoR

Hmm.. okay, after 3.2 (and the BV on items doubling) i'll be sitting, raid buffed, at around 1750 BV in my Boss tanking gear (presuming LoO is up), if I went full Block set whilst raid buffed i'd be at around 3150 (before DR and presuming LoO is up).

I'm sure it would be possible to get higher BV using better pieces but thats just what I had in the bank, it seems like the cap is awfully low considering, if it was closer to what is easily achievable right now I could maybe buy it but DR at 2400 BV seems rather harsh.

I'm very uncertain how, if at all, this is going to effect us, I mean in my Boss set I won't even notice the change so, who cares, but with the reductions to avoidance I was considering trying a more block orientated set, this seemingly places quite strict limits on one of the bonuses that setup would have bought, namely a significant increase in threat.
thegreatheed
Fri Jul 10, 2009 10:19 pm

Re: Build 10083 ShoR

it makes BV take LAST PLACE on our list of threat stats.

in my max stamina set, with libram switching macros, and double stam trinkets, i can be momentarily over 2700 BV raid buffed, and will be sustained over 2700 BV in that gear, after the duration on all BV associated items (libram procs, BV trinkets) is doubled. 30x80 =2400 BV, which means i'm close to hard cap (while not even trying).

this makes BV the last stat i want on my gear now, as it's 100% wasted threat, and crappy mitigation.
KysenMurrin
Fri Jul 10, 2009 10:23 pm

Re: Build 10083 ShoR

We don't know the DR, so it might not be close to the hard cap. We don't know how much BV it will take to get from 2400 -> 2760 damage.

Still, this really, really sucks. Having a damage ability which deals a fixed value with no or very poor gear scaling (which this will be beyond a certain gear level) is not a good way to balance an ability, even if it was doing too much damage in PvP.