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Maintankadin

WotLK Gear Enchants and Gemming Advice Discussion Thread.

Digren
Tue Jan 20, 2009 7:49 am
I'll have maintankadin up for PMs today. I can't use instant services at work.
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Paladin of the Argent Dawn since 2004
Barathorn
Wed Jan 21, 2009 12:55 am
I'll be copy and pasting in all the relevant guides into their discussion threads as a point of reference while keeping the original post after I have split it from the thread as a locked topic which will then be linked to the Main Gearing Sticky.

So basically, you will have a main sticky, which will have a link to the relevant locked topic and a link to that topics discussion thread. The locked topic will be kept seperate so that it can be modified by the writer at any time as long as they give me notice so I can unlock it for maintenance.

I am going to put the bare bones of the structure on tonight so that you can look at it and discuss it and see if there is a better way of implementing it. This way is the best way I could think of but I am obviously happy to listen to further ideas from the people who contribute to this forum Smile

Barathorn
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Petrus
Wed Jan 21, 2009 10:17 am
I fully updated the enchants/gems sticky with info from 3.0.8 and Digren's additions. Let me know if you find an error or see something that needs changing!
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Digren
Fri Jan 23, 2009 7:36 am
It appears that many of the rare/missing gems have shown up. From a misplaced thread in the General forum:

Majiben
Fri Jan 23, 2009 7:43 am
The +8 defense 8 dodge gem might be the best of the red choices. Especially since you recommend enduring gems for yellow slots, this would balance the avoidance and stamina gemming in gear.
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Digren
Fri Jan 23, 2009 3:07 pm
Yeah, it still burns me, personally, to not get any stamina from a gem slot. But that could be a hangover from the BC days.

I think, if you're willing to put a no-stamina gem in a red slot, then yeah, that defense/dodge part is pretty reasonable.
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Paladin of the Argent Dawn since 2004
Petrus
Fri Jan 23, 2009 3:33 pm
As I said in the other thread, I'm thinking dodge/defense is a very good gem to get for red slots if you're close to block cap and can use a few of them to reach it - it gives (pre-DR) about half a percent (~0.52%) towards the block cap. Not quite the (again, pre-DR) six-tenths of a percent (~0.64%) that a straight defense gem gives, but for a red slot it works excellently.

Personally, I'm going to stick with dodge/stam for red slots, because
1) I'm block capped and 0.04% block from each point of defense is wasted
2) the miss that comes from that defense is also not going to be quite up to par because of DR
3) the stamina will serve me a bit better than the defense will, and either way I'm running with only one red gem socketed as it is (to fulfill the meta)
4) nobody on Gorgonnash has it yet Sad

But those are my reasons - your mileage may vary.
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