I've been pondering the usefulness of block rating and block value for a while now.
We'll have to make gear choices between blocking stats (block value/rating), and avoidance (defense/dodge/parry), as we're gearing up, so which is better?
What I came to realize, is that blocking is better right now then it's ever going to be, from here it's nothing but downhill. Why? The strength of a block goes down the harder a boss hits. And what happens as we progress in raids? Stuff hits harder. Thus, without some kind of % scaling, blocking will become less and less useful the further we progress.
Avoidance on the other hand, is % decrease in damage taken, thus it scales linearly with progression (as bosses hit harder, you still take a flat % less damage over time).
So if blocking is good now (and it probably is), it's got nowhere to go but down. I have a hunch that block rating, block value, and getting unhittable (while useful now), should probably be thrown away at some point later, in favor of more avoidance.
Not sure where this came from..honorshammer linked it to me, but playing with it will outline the problem.
http://rehfeld.us/wow/armor-vs-block.html
I ran some math (that may or may not be accurate, but the concept is certainly accurate):
at 5400 damage block value = armor
at 10760 damage block value is 1/2 the worth of armor
at over 20K damage block value is only 1/4 the worth of armor
given HP levels in WOTLK, I'll guesstimate that stuff is going to probably hit for between 10K and 20K damage as we start to progress, rendering blocking somewhere between 25% and 50% as good as armor/avoidance are (strictly speaking from a % damage decreased over time stand-point).
Conversely, lets go the other way..and lets farm noobie content
stuff hitting for 2675 blockvalue 2x better then armor
at 1350 block value is 4x better then armor
etc.
It's broken scaling, so it's OP'd early, and near worthless later. I'm thinking we should be planning ahead and keep an eye towards avoidance more-so then blocking (even though our talents/class seems built more around blocking).
ferthadin
Wed Dec 17, 2008 7:10 am



