Scaling Values:
From a spreadsheet that i believe is mostly correct, given a spec with Seals of the Pure but not reckoning:
Note that the first stat (TPS) is before buffs, and the 2nd stat (TPS per iPoint) = after kings/divine strength and shows the threat per relative value of the stat.
Both Seals:
1 Weapon DPS = 2.1 TPS
1 BV = 1.41 TPS = 2.56 TPS per iPoint
Using SOR:
1 AP = 0.45 TPS = 0.9 TPS per iPoint
1 SP = 0.4 TPS = 0.47 TPS per iPoint
1 Str = 1.49 TPS = 1.88 TPS per iPoint.
1 Sta = 0.133 TPS = 0.225 TPS per iPoint
1 Sec weapon speed = 44 TPS (slower = more threat, due to SOR procs on HotR and SotR)
Using SOV:
1 AP = 0.5 TPS = 1 TPS per iPoint
1 SP = .38 TPS = 0.44 TPS per iPoint
1 Str = 1.66 TPS = 2.1 TPS per iPoint
1 Sta = 0.114 TPS = 0.21 TPS per iPoint
1 Sec weapon speed = 3 TPS
Thus as an edit to my previous post, using SOV and an epic spellpower weapon:
1 DPS = 2.1 TPS as melee weapon
1 Sac DPS = (7*0.38 ) = 2.66 TPS as a spellpower weapon.
Which puts spellpower on a weapon as the best scaling stat, followed by block value and strength.
Thorgred
Thu Sep 18, 2008 2:22 am


