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Maintankadin

Why so stubborn?

Seraphia
Tue Oct 14, 2008 1:46 pm
No, that old argument was full of crap. No one was "balancing" around the idea a group would run in as far as they could, die and have someone sneak in to rez them /repeat. It's also something that you could do regardless, thanks to soul stones, jumper cables, reincarnations etc...

Never mind the fact Rogue+Druid squads would stealth back and 'assassinate' the boss mobs anyways.



No, it was purely a "Must be different!" thing. It has a long, long history.

http://www.resto4life.com/2008/04/28/bornakk-druids-not-to-be-big-green-blobs/
http://www.resto4life.com/2007/06/27/vaneras-standard-rez-unlikely/

It's pretty much the exact same reasoning they are using to not give us a real single target taunt. To preserve "uniqueness". Hell it was the same reasoning they used to not give us a taunt at all for a long ass time... took them awhile to realize you can't fucking tank without a taunt of some type.



And now that Druids have a OoC Rez? http://www.resto4life.com/2008/10/08/ghostcrawler-defends-druids-out-of-combat-rez/ Razz

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-Seraphia <Slap in the Face> : Doomhammer
Splug
Tue Oct 14, 2008 2:10 pm
What I don't understand is why Blizzard is so stubborn about not giving warriors a unique mount. Paladins get their charger, druids get flight form, death knights have a land and flying mount. Warriors are the only tank without a unique mount, and it's very demoralizing. Everyone else has one, so why don't warriors?

Now, I'll give you that RD's mechanics are unreliable. The fact that it casts and gets nothing due to the occasional race condition is a bug that should be emphasized and fixed. The fact that you can get three other targets and not the one actively being targetted is problematic as well. The simplest fix I can come up with is to flag the current target for a taunt, check its target, and attempt to pull two more mobs off that player. That resolves the two issues I'd feel are bugs, as well as the necesity to be within 40 yards of an arbitrary player to taunt something in melee range. However, I have no idea how simple that would be to implement; it feels like all the tools should be there, but God only knows how everything's burried under layer upon layer of indirection and abstraction. Beyond that, the fallout from grabbing additional targets (while occasionally obnoxious and problematic) helps more often than not. The only time it actually creates a significant issue is when one (out of 16 possible) configuration of tanks is tanking one specific boss encounter, and even then there are work-arrounds. I can see why a single-target taunt would be viewed as non-essential. Fixing the oddities to the behavior resulting from race conditions, however, should be something on the list.

-Splug
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(Usually) Prot warrior: http://www.wowarmory.com/character-sheet.xml?r=Illidan&n=Splug
melange
Tue Oct 14, 2008 3:49 pm
Its simple. They dont give us the basic shit cause when they give warriors something else they will go: hmm what can we give pallies. Oh yeah single taunt.

And since so many paladins .. specially on this site are content to be 2nd class tanks its not much of an issue.

I so cant wait for wotlk. I will be on my warrior and bring a pally tank along to be my buff bitch Smile