Alright analysis time:
* Glyph of Seal of Command - Increases the chance of dealing Seal of Command damage by 20%.
This is simply enormous for Ret paladins. Might also actually mean that SoC is now % based rather than PPM based. Probably a counter to SoB/SoM being much better PvE-wise?
* Glyph of Hammer of Justice - Increases your Hammer of Justice duration by 1 sec.
PvP, nothing to see here
* Glyph of Blessing of Wisdom - Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
This doesn't look much interesting, who cares of 50ish HP/5
* Glyph of Hammer of Wrath - Increases the range on Hammer of Wrath by 5 yards.
Again, PvP, nothing to see here.
* Glyph of Crusader Strike - Your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
Again, PvP... guess what?
* Glyph of Consecration - Increases the radius of Consecration by 1 yards.
Minor change tbh, don't think it would be worth making if they'll add other glyphs
* Glyph of Righteous Defense - Increases the chance for your Righteous Defense ability to work successfully by 8% on each target.
Now this is good. The 8% number makes me think, they might have switched RD to 9% resist rather than 17% in wotlk?
* Glyph of Avenger's Shield - Your Avenger's Shield hits -2 fewer targets but for 100% more damage.
Basically making it a single target frontload-threat puller. I'd say this fits a Maintankadin quite well.
* Glyph of Turn Evil - Reduces the cooldown on Turn Evil by 5 sec.
Erm, we are warlock aren't we
* Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 0 sec.
Mah, if Exorcism worked on every kind of creature, this would be a must have for any paladin. I think it would be good to have if the majority of raid-mobs and bosses turn out being Demons or Undead, else doesn't look much interesting.
* Glyph of Blessing of Kings - Your Blessing of Kings also increases attack power on affected targets by 3%.
Must have if you got BoK i'd guess
* Glyph of Flash of Light - Your Flash of Light heals for -50% less initially but also heals for 196% of its inital effect over 1 to 0 sec.
Zomg HoT
* Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
Lolol chain heal
* Glyph of Blessing of Might - Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
Must have for a prot paladin... well, no, must have for any paladin. I'd say i'd want at least 1 paladin per raid with this. Turns out they really want the whole raid with BoM + BoK + BoW
* Glyph of Lay on Hands - Your Lay on Hands also grants you as much mana as it grants your target.
Nothing to see here
* Glyph of Seal of Wisdom - While Seal of Wisdom is active the cost of your healing spells is reduced by -5%.
Hi healing seal?
* Glyph of Seal of Light - While Seal of Light is active the effect of your healing spells is increased by 5%.
Hi healing seal #2?
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