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Maintankadin

Mitigation Differences in Nax 7.25 gear (Wall of numbers)

Garath.Gorefiend
Sat Sep 20, 2008 9:28 am

Mitigation Differences in Nax 7.25 gear (Wall of numbers)

Hey all, I took some time this week and finished my simulator for now. It allows me to put in all the stats and run comparatives between warriors and paladins in different gear sets to compare numbers.

So, I took the Tier 7.5 gear and also about the best drops I could find coming from the end game dungeons that have been listed so far.

Then equipped exactly the same gear on both paladin and warrior.

All numbers are stated as percent effective mitigation.

Gemmed and enchanted it the same as well.

Extermi
Sat Sep 20, 2008 9:44 am
I would also believe having RF offering close to 10% bonus (e.g. by switching Sanctuary to a self-only buff, yielding 9%) would largely close the gap we face now, maybe even put us ahead. Its really close already.

Extermi
Mavrix
Sat Sep 20, 2008 9:50 am
I really am not excited about a set of gear that makes me better at tanking trash unless the non-tier gear is at least as good for tanking bosses so that I still have that option. As someone pointed out previously, trash is not what holds up progression. Guilds don't choose their tanks based on who tanks trash best.
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If necessity is the mother of invention, laziness must be the father.

Mavrix
BE Tankadin
Dalaran

http://www.wowarmory.com/character-sheet.xml?r=Dalaran&n=Mavrix
Equitas
Sat Sep 20, 2008 9:51 am
Thx for posting,

although would you care to elaborate how you came to your conclusions, from the numbers itself the mitigation is pretty much the same with a 1-2 % difference =/
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Lies! You just don't want us to see your super secret strat involving Voodoo Gnomes!

Tahl
Sat Sep 20, 2008 10:34 am
Good start, but two important points:

1. These hits are not big enough. On your chart, damage after mitigation is 5-6k tops; there are already bosses in BC that hit harder than this. The trend already shows that the larger hits favor warriors more and more; if you continue to realistic level 80 25-man raid boss damage you'll notice the difference grows larger and larger.

2. To those who say it's "only 2% or so" -- remember that you can't look at one number representing total mitigation, you have to look at actual damage taken. If two tanks take a 20k raw hit each, and Tank A has 60% total mitigation and Tank B has 62% (only 2% difference), Tank B will take 7.6k damage and Tank A will take 8k (400 more). Yes, 400 damage is 2% of 20k, but Tank A just took 5.26% more actual damage than Tank B. (7600 * 1.0526 = 8000) You should not be interested in total mitigation or raw hit sizes as much as the actual damage taken after all mitigation is factored in.
Morendin
Sat Sep 20, 2008 10:39 am
it's within 1-2% in terms of the total, pre-mitigation damage....this is quite, quite different than actual incoming damage.
just to pick one,
87.88 vs 87.06 is .82% difference in % of pre-mit strike, but the paladin is taking 6.76% more damage.
PsiVen
Sat Sep 20, 2008 10:46 am
There is offset tanking gear. Replace the tier pieces you don't like with it and see how those numbers pan out. If the itemization isn't there I'll agree that it's dumb to have our tier set that specialized, but if it is I'm really tired of hearing about how our gear is different than warriors and that that's bad.

Mitigation of course is not going to change much across the board from a large warrior advantage. We need more EH if we're going to be competitive, that much is clear. Thanks for the numbers Garath Smile If you want to see WotLK boss level hits crank em up to 6k-10k mitigated (25-mans probably even higher).
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snowwight
Sat Sep 20, 2008 10:52 am
I'm confused on what the numbers going from 1 to 20 signify. Is that the number of simulated hits?
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Tankadin since before it was a good idea
Myndle
Sat Sep 20, 2008 11:20 am
In those gear sets, what health totals did each toon have? Curious how different they were in the starter raid gear.