With support from Elitist jerks (with figures and testing), and my current experience with 8raid bosses done, i believe that after the patching there except for stg there is no golden stat...
I cannot say what
someone must do, but i can say what i'll be doing:
1) Gem for Strengh
2) Reforge for hit cap
3) Reforge for Exp
After this three steps i'll reforge in order to balance my mast/crit/haste. my objective is to have the 3secundary stats as equal as possible, with mastery pulling slightly ahead.
Fearonir wrote:Sorry I missed the replies and questions of me.
Regarding the mastery > hit question someone asked. Hit is very important, let's face it, but since you get an automatic 8% spell hit as soon as you choose Ret as your focus tree, hit isn't too horrible of a concern for spells. And since Exorcism is amazingly OP with Inquisition up (read that as up to 45-50k Crits with AW and items procs), mastery would pull ahead.
Our hit capped is 8% this is 1st stat you should aim with reforging, more that 8% is as good as spirit = garbage.
Mastery is slightly better that crit/haste but the key word here is "slightly better".
Fearonir wrote:With the recent change to the mastery (2.5 down to 2.1) mastery moves much closer to being on par with crit and haste, but still slightly ahead. The value of mastery at that point will only go up higher, and I believe that the value of haste will also increase as Mastery does, since HP generation (or a large portion--more reliable portion?--of it at least) is tied to Crusader Strike, you'll want as much haste as possible for more CS hits which translate to more HP and TV hits which further translates to more Hand of Light hits.
This is true but what you said can/should be applied to crit...
There is a magic number for haste that it's 4k rating, until you can get there (T14?) haste is "+/- equal" to crit and mastery.
As is our current rotation is:
CS->Filler->filler->CS
The added haste will "only" apply to the situation that there isn't anything to use (And Censure ticks and...).