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Maintankadin

Ashtongue Talisman of Zeal

Oranniv
Sun Sep 09, 2007 10:28 am

Ashtongue Talisman of Zeal

* Ashtongue Talisman of Zeal
* Binds when picked up
* Trinket
* Unique
Classes:Paladin
Requires Ashtongue Deathsworn - Exalted
* Equip: Flash of Light and Holy Light have a 15% chance to grant your target 760 healing over 12 sec, and your Judgements have a 50% chance to inflict 480 damage on their target over 12 sec.


How much rep are you guys raking in per week in BT Lore?
PsiVen
Sun Sep 09, 2007 1:52 pm
I think we've been getting a few thousand rep a week. I'll have it pretty soon, but it's apparently crap until they fix it so it doesn't endlessly refresh without ticking.
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Roll a warrior, eh? What a good idea...
Doriangray
Sun Sep 09, 2007 2:02 pm
Wonder what type of damage is it that gets afflicted as DoT? I'd assume holy, but it doesn't specifically say so.
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Shai
Sun Sep 09, 2007 9:53 pm
Yes it's holy, and yes it's affected by Righteous Fury. Also what exactly is the refeshing problem or rather what is causing it to refresh? If it's just judgement it should surely still tick twice before you can judge again.
PsiVen
Sun Sep 09, 2007 10:47 pm
Every swing on a target with a 'Judgement debuff' casts the judgement anew. The refreshing problem is this same phenomenon that causes spell reflecting mobs to put JoW on you while it stays on them. I haven't tested this myself but there were some bug reports on the PTR forum IIRC.
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Roll a warrior, eh? What a good idea...
Deimosfobos
Sat Nov 03, 2007 4:32 pm
It got changed in 2.2

Anyone who has it can tell me how the dot actually works now?

Someone told me the dot refreshes just like a judgment, but it seams just too good to be true.

Also, is afected by sanc aura, vengance and aw?
fiorina
Fri Nov 09, 2007 11:13 pm
The Dot refreshes with melee swings now, so it's up 100% of time on the mob. It ticks for 132 Holy damage, seems it's not affected by spelldmg. Sometimes few ticks are missing, but overall it's very nice and reliable threat boost. I think they are going to change it in 2.3 to work as intended (50% chance to apply DoT on judgement)

02:00:20 - Combat started, DoT is applied


02:01:14 - Combat ended, DoT persisted and ticked 11 times (see assesment on right side)

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