Ocin
Wed Jul 15, 2009 2:58 am
[25] Chamber Overseers before Kolo/IC
Is there a trick to the Chamber Overseers before Kologarn and Iron Council?

Ocin wrote:Is there a trick to the Chamber Overseers before Kologarn and Iron Council?
Other than this it is relatively easy.PsiVen wrote:The shout is a frontal cone, and he casts it right after jumping. People need to pay attention and get out from in front of him when he leaps....
Ocin wrote:Ocin wrote:Is there a trick to the Chamber Overseers before Kologarn and Iron Council?
found this thread on tankspot:
http://www.tankspot.com/forums/f214/494 ... seers.html
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Sephirothian wrote:If you are like my group we also skip the group of 3 at the bottom of the stairs and the other overseer on the right by huggin the left side of the staircase and going straight to Kolo. Yay saving like 2 minutes
Mert wrote:Sephirothian wrote:If you are like my group we also skip the group of 3 at the bottom of the stairs and the other overseer on the right by huggin the left side of the staircase and going straight to Kolo. Yay saving like 2 minutes
If your raid is really careful you can bring the stairs group into the room and then avoid both overseers on your way to Kologarn. Then do some Keepers and come back when the left Overseer has despawned. 4 minutes saved, woot!
moduspwnens wrote:Indeed. You don't even need to pull that 3 mob group on the stairs in 10 man. We just pull the left Overseer on our way to IC, then you can just hug the left and walk right past them on your way to Kologarn.
fafhrd wrote:This is all being overly complicated.
He won't jump at all if everyone is standing in melee range of him (or just outside melee range, viz. hunters).
He might or might not shout, but it'll only hit the tank since he's never moving/turning.
Aoe heal through the orb damage.