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Basic Training 101: The Attack Table

theckhd
Tue Nov 03, 2009 8:39 pm

Re: BT101: Rating Conversions

Lythac wrote:
Theckd wrote:For each level above 80, the boss gains 0.2% chance to crit and reduces the chance for his target to avoid or block an attack by 0.2%.


The 0.2% increased crit chance per level comes from boss weapon skill being 5 higher, 5 * 0.04. Mobs increased avoidance chance of 0.2% per level works the same way.


Revision:
Theck wrote:For each level above 80, the boss gains 5 weapon skill, granting him an additional 0.2% chance to crit and reducing the chance for his target to avoid or block an attack by 0.2%. Thus, we've now got a 5.6% chance to be crit, and our chance to dodge, parry, block, and miss are now 9.4%, 9.4%, 9.4% and 4.4% respectively:
theckhd
Tue Nov 03, 2009 8:45 pm

Re: BT101: Rating Conversions

Lythac wrote:Is it worth mentioning (under BT101: Rating Conversions and Caps) Expertise does not truncate?

http://elitistjerks.com/f78/t38095-rete ... ost1078466

Revision: Underneath the expertise and defense sections, I've added a note about truncation.
Theck wrote:
  • Note that defense rating truncates, in that defense rating that doesn't bump you up to a new value of defense skill is "wasted". In other words, you get no avoidance benefit by going from 689 to 690 defense rating, whereas you do see a benefit going from 688 to 689.

  • Note that expertise skill does not truncate (unlike defense), despite not showing decimals on the character sheet. Thus, every point of expertise rating gives you a benefit, even if you're only going from 10 to 10.1 expertise skill.
theckhd
Tue Nov 03, 2009 9:12 pm

Re: Basic Training 101: The Attack Table

Lythac wrote:level 80 vs ?? with 144 defense skill from gear -

?? has weapon skill of 415 vs 80.

Code: Select all
Base def  def from gear  UB strike   Total
  400         +144                    544    Uncrittable, Uncrushable
  400         +144         -200       344    Crittable, Uncrushable
  399         +144                    543    Uncrittable, Crushable
  399         +144         -200       343    Crittable, Crushable


Pretty sure this is how it works, base def never gets touched.

Looks like we were wrong:
http://www.tankspot.com/forums/f63/4075 ... blows.html

Satrina wrote:Crushing blows are not nearly the factor now than they were in vanilla WoW and Burning Crusade. The big change in WoW 3.0 is that only mobs that are 4 levels higher than you can perform crushing blows*. Most raid tanks will never see one happen now as the tank will be level 80 and the world bosses are level 83. Here's the scoop on crushing blows anyway for completeness:


- Crushing blows hit for 150% damage
- Players never land crushing blows
- Only white damage (autoattacks) can be crushing blows. Spells and specials like Mortal Strike or Mighty Smash cannot be crushing blows
- Your chance to take a crushing blow is always checked against your level maximum of (5 x level) (from here: WoW-Europe.com Forums -> 20/04/05 Agility, Strength, Defense and AP)
- If your defense skill is at your level maximum, then mobs 4 or more levels above your level can land crushing blows with a basic 15% chance to do so.
- For every point of defense skill (not defense rating!) you are under 5 times your level, the chance of a crushing blow increases by 2%. (This has the side effect of having crushing blows landing even from same-level mobs if your defense score is much lower than your level maximum.)
- Defense from gear ONLY affects your chance to receive crushing blows if your defense skill is lower than 5 times your level (but it always gives all the benefits of increased dodge, parry, block, as well as reduction in chance to be critically hit)
- Defense skill added by gear does not affect your chance to receive crushing blows past 5 x level - you have the same chance to receive a crushing blow at 600 defense as you do at 400 defense (unless, of course, you have enough total avoidance to push crushing blows off the combat table.)

Some examples:


- A level 80 with 400 defense and no gear with defense rating on it has a 15% chance of getting a crushing blow from a level 84 mob
- A level 80 with 350 defense and gear with 200 defense rating on it has a 15% chance of getting a crushing blow from a level 84 mob
- A level 74 with 325 defense and no gear with defense rating on it has a 15% chance of getting a crushing blow from a level 78 mob
- A level 70 with 299 defense and no gear with defense rating on it has a 17% chance of getting a crushing blow from a level 64 mob

* As in past, it is surmised that "+4 levels" actually means "20 weapon skill higher than your level maximum defense skill". Since the adds in Thorim's arena crush level 80 players with Unbalancing Strike, this theory seems to be supported still. It also appears that Thorim himself has had crushing blows totally disabled.


I've included this information in the new Appendix on crushing blows. Going to give people a day or two to read over this before I post it in the Guides section.
Wrathy
Tue Nov 03, 2009 9:56 pm

Re: Basic Training 101: The Attack Table

sorry to derail the thread, but Theck, you are now officially Leet.

Nice post count...
theckhd
Wed Nov 04, 2009 4:52 pm

Re: Basic Training 101: The Attack Table

Wrathy wrote:sorry to derail the thread, but Theck, you are now officially Leet.

Nice post count...

Image
Sadly, I had to post things this morning, so it was short-lived.