I have a ready-made WeakAuras setup that might make you feel less dufus-y:
http://sacredduty.net/2012/10/23/tankad ... ngs-5-0-5/
(it plays a cash register sound when you hit 5 Holy Power to remind you to use it)
theckhd
Wed Oct 31, 2012 12:57 pm

theckhd wrote:Enchants:
Stam
SoT proc is tiny, but the DoT is huge - 18k DPS (~20% of our damage) once stacked, in starter raid gear. You can trade that almost exactly 1:1 to healing by switching to SoI and your self-heals get bigger.
One of our goals with our active mitigation tanking model is that you have opportunities to trade significant survivability for more damage when maximum survivability isn’t required. This damage gain is intended to be relatively small, and not worth the loss in survivability when actively tanking.
For maximum survivability, Protection Paladins are intended to use Seal of Insight, since it provides a buff to their self-healing, and also provides a significant self-heal on their melee in combination with Vengeance. Unfortunately, when using Seal of Insight, their damage was too low compared to the other tanks. When using Seal of Truth, their damage was too high. So, we’ve increased Protection Paladin damage in general to compensate for Seal of Insight’s relatively low output, while simultaneously reducing the damage of Seal of Truth to bring it into line.
- Holy Wrath now deals 100% more damage.
- Avenger's Shield now deals 50% more damage.
- Seal of Truth and Censure now deal 80% less damage for Protection Paladins only.
DisRuptive1 wrote:Just wanted to make sure this was taken into account.
econ21 wrote:Also, in the glyph section, glyph of battle healer is mandatory. It is ridiculously powerful for a glyph (which are not supposed to be "no brainers").