A
AD (acronym) - Ardent Defender.
ALD (acronym) - Aldori Legacy Defender.
Anticipation - Tier 3 5-point Protection Talent. Increases Defense skill.
Ardent Defender - Tier 7 5-point Protection Talent. When you have less than 35% health, all damage taken is reduced.
AS (acronym) - Avenger's Shield
Attack Table - The method WoW uses to determine whether an enemy creature's attack is a miss, dodge, parry, block, crit, crushing blow, or normal hit.
Avenger's Shield - Tier 9 Protection Talent. Hurls a holy shield at the enemy, dealing Holy damage, Dazing them and then jumping to additional nearby enemies.
Avoidance - Generic term for stats that give you a chance to completely nullify (avoid) an attack, ie: Miss, Dodge, Parry. Occasionally includes Block chance as well, usually when used in relation to uncrushable status (see: Uncrushable).
AW (acronym) - Avenging Wrath (occasionally called Angel Wings)
B
Benediction - Tier 1 5-point Retribution Talent. Reduces the Mana cost of your Judgement and Seal spells.
Blessing of Kings - Tier 3 Protection Talent. Places a Blessing on the friendly target, increasing total stats.
Blessing of Sanctuary - Tier 5 Protection Talent. Places a Blessing on the friendly target, reducing damage dealt from all sources. In addition, when the target blocks a melee attack the attacker will take Holy damage.
Block Rating - Stat. Increases your chance to block an incoming attack.
Block Value - The amount of damage absorbed by your shield when an attack is blocked.
Blue Rage - Mana.
BoF (acronym) - Blessing of Freedom.
BoK (acronym) - Blessing of Kings.
BoL (acronym) - Blessing of Light.
BoM (acronym) - Blessing of Might.
BoP (acronym) - Blessing of Protection.
BoS (acronym) - Blessing of Salvation. Occasionally used for Blessing of Sanctuary or Blessing of Sacrifice. (see: BoSanc, BoSac)
BoSac (acronym) - Blessing of Sacrifice.
BoSanc (acronym) - Blessing of Sanctuary.
Boss - A special creature, usually in a dungeon or instance, that typically drops loot or is the objective of a quest. Also used in reference to boss-level ("??-level") creatures, most commonly found in raid dungeons.
BoW (acronym) - Blessing of Wisdom.
BT (acronym) - Black Temple (25-man raid instance).
BV (acronym) - Block Value.
C
CB (acronym) - Crushing Blow, occasionally Continuum Blade.
CBA (acroynm) - Crushing Blow Avoidance (miss+dodge+parry+block)
Combat Expertise - Tier 8 5-point Protection Talent. Increases your expertise and total Stamina.
Concentration Aura, Improved - Tier 4 3-point Protection Talent. Increases the effect of your Concentration Aura and reduces the duration of any Silence or Interrupt effect used against an affected group member.
Crit (abbreviation) - Critical Strike
Critical Strike - An attack that deals extra damage, usually double.
Crit Immune - See Uncrittable.
Crushing Blow - A standard white damage attack done by an enemy creature that causes 150% normal damage. Can usually only be performed by mobs 3 levels or more above you, or "Boss" mobs, although there are some (rare) exceptions.
Crush Immune - See Uncrushable.
Crystalforge - Paladin Tier 5 Armor Set. Drops in Serpentshrine Cavern and Tempest Keep.
D
Defense Rating - Stat. Increases your defense skill.
Deflection - Tier 2 5-point Ret Talent. Increases your Parry chance.
Devotion Aura, Improved - Tier 1 5-point Protection Talent. Increases the armor bonus of your Devotion Aura by 8/16/24/32/40%.
Dodge Rating - Stat. Increases your chance to dodge.
DR (acronym) - Damage Reduction, usually by Armor.
E
Effective Health - The amount of raw, unmitigated damage that a creature must deal to kill you.
EH, EHP (acronym) - Effective Health.
F
G
GF (acronym) - Guardian's Favor. You didn't think Tankadins had girlfriends, did you?
Guardian's Favor - Tier 2 2-point Protection Talent. Reduces the cooldown of your Blessing of Protection and increases the duration of your Blessing of Freedom.
H
Hammer of Justice, Improved - Tier 4 3-point Protection Talent. Decreases the cooldown of your Hammer of Justice spell.
HoJ (acronym) - Hammer of Justice.
Holy Shield - Tier 7 Protection Talent. Increases chance to block by 30% for 10 sec and deals Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
Holy Shield, Improved - Tier 7 2-point Protection Talent. Increases damage caused by your Holy Shield and increases the number of charges of your Holy Shield.
HP (acronym) - Hit Points.
HS (acronym) - Holy Shield. Occasionally used in reference to Healthstones or Holy Shock.
I
Imp. (abbreviation) - Improved. Usually refers to a talent.
J
JoB (acronym) - Judgement of Blood.
JoC (acronym) - Judgement of Command.
JoL (acronym) - Judgement of Light.
JoR (acronym) - Judgement of Righteousness.
JotC (acronym) - Judgement of the Crusader.
JoV (acronym) - Judgement of Vengeance.
JoW (acronym) - Judgement of Wisdom.
Judgement, Improved - Tier 2 2-point Retribution Talent. Decreases the cooldown on your Judgement spell.
Justicar - Paladin Tier 4 Armor Set. Drops in Karazhan, Gruul's Lair, and Magtheridon's Lair.
K
Kara (abbreviation) - Karazhan (10-man raid dungeon).
KD (acronym) - King's Defender.
L
Lightbringer - Paladin Tier 6 Armor Set. Drops in Black Temple and Mount Hyjal.
LoH (acronym) - Lay On Hands.
M
Main Tank - The tank assigned to tanking the boss in an encounter. Some encounters can have multiple Main Tanks. Occasionally used as a broader term to define the tank that is most commonly used in this position by a guild.
Mitigation - Generic term for stats that reduce the amount of damage taken, usually by a physical attack, but do not avoid it entirely, ie: Armor, Block Value. May include Hit Points, usually when referencing Effective Health. Also occasionally used as a blanket term that includes all stats and effects which reduce damage taken, including Mitigation and Avoidance.
MP (acronym) - Mana Points.
MT (acronym) - Main Tank.
N
Negative Nancy - See Vanifae.
O
Off Tank - A secondary tank in an encounter, usually assigned to tanking adds or building threat on the primary target.
One-Handed Weapon Specialization - Tier 6 5-point Protection Talent. Increases all damage you deal when a one-handed melee weapon is equipped.
OT (acronym) - Off Tank.
P
Parry Rating - Stat. Increases your chance to parry.
Precision - Tier 2 3-point Protection Talent. Increases your chance to hit with melee weapons.
Q
R
Raid Buffed - Having all of the buffs available in the player's average raid when "ready to pull". This can include Elixirs or Flasks, Mark of the Wild, Power Word: Fortitude, any number of Greater Blessings, Divine Spirit, Resistance buffs, food buffs, weapon buffs, and any available group buffs such as Auras, Totems, Shouts or Blood Pact. It does NOT include temporary "cooldown" buffs such as Nightmare Seeds, Avenging Wrath, or Stoneshield Potions.
Redoubt - Tier 1 5-point Protection Talent. Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block. Lasts 10 sec or 5 blocks.
Reckoning - Tier 5 5-point Protection Talent. Gives you a chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
RF (acronym) - Righteous Fury.
Righteous Fury, Improved - Tier 3 3-point Protection Talent. While Righteous Fury is active, all damage taken is reduced and increases the amount of threat generated by your Righteous Fury spell.
S
SA (acronym) - Spiritual Attunement.
Salv (abbreviation) - Blessing of Salvation.
Sacred Duty - Tier 6 2-point Protection Talent. Increases your total Stamina, reduces the cooldown of your Divine Shield spell and reduces the attack speed penalty.
Shield Specialization - Tier 3 3-point Protection Talent. Increases the amount of damage absorbed by your shield.
SoB (acronym) - Seal of Blood.
SoC (acronym) - Seal of Command.
SoL (acronym) - Seal of Light.
SoR (acronym) - Seal of Righteousness.
SotC (acronym) - Seal of the Crusader.
SoV (acronym) - Seal of Vengeance.
SoW (acronym) - Seal of Wisdom.
Spell Warding - Tier 5 2-point Protection Talent. All spell damage taken is reduced.
SSC (acronym) - Serpentshrine Cavern (25-man raid dungeon).
Stoicism - Tier 4 2-point Protection Talent. Increases your resistance to Stun effects and reduces the chance your spells will be dispelled.
T
TK (acronym) - Tempest Keep. Most commonly used in reference to The Eye (25-man raid dungeon) but occasionally used to reference the Tempest Keep 5-man instance group, which consists of The Mechanar, The Botanica, and The Arcatraz.
Toughness - Tier 2 5-point Protection Talent. Increases your armor value from items.
U
Uncrittable - Not susceptible to receiving a Critical Strike from a creature.
Uncrushable - Not susceptible to receiving a Crushing Blow from a creature while Holy Shield is active. Redoubt is typically not considered when achieving Uncrushable status.
V
W
Weapon Expertise - Tier 8 5-point Protection Talent. Increases your weapon skill with all weapons. Has been replaced with Combat Expertise as of patch 2.3.
White Damage/White Attack - Damage dealt as the result from a player or creature's automatic weapon swing, ie: not a special attack or spell.
Wings - Avenging Wrath
X
Y
Yellow Damage/Yellow Attack - Damage dealt as the result from a special attack or spell cast by a player or creature.
Z
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I can keep rhythm with no metronome.



