Fellow Tanks,
I've been reading this site since WotLK came out and I hit lvl 80. The only reason I know anything about tanking is primarily at your feet. Still, I am learning yet about the techniques of tanking.
There is the theory behind specs, glyphs, and gear, but I am having a hard time finding much in the way of actual theory behind play. So those are the areas in which I'd like to incite discussion.
TARGETING
How do each of you do this?
I have two primary ways of managing targets:
1. Click target (yes, still a clicker)
2. Attack button (Blizz standard attack button in my spellbook)
Still, I am finding these wholly inadequate. Luckily, since I'm a pally, I can get a lot of threat on adds just using my spells. Still, I sometimes have a hard time retargeting mobs or quickly switching from a now-dead mob to my next target.
I'll address the first: Let's say I am tanking a group of 3 or more mobs. Further ahead is another group of mobs that have not yet been pulled (or are out of range). I down the first main target and then my character sits there. Auto-attack is off. I just keep getting walloped unless I do something.
So what are my options?
1. I can click on the next target. This can get a bit hairy if you have melee DPS in the mix, or if you click a corpse instead, or if you just have a lot happening on your screen.
This seems to be the least optimal method (and I think most will agree).
2. Attack Button - Blizzard style. This works most of the time. Still, I'd rather not rely on "most of the time." Sometimes this does not pick up the next closest target. In fact, sometimes it will pick up the other group off in the distance and out of range, leaving the immediate group still beating on me.
I am not sure how the Blizz button works. I always assumed it worked like TAB targeting (target nearest enemy) and added the attack command. I have looked but have not seen much clarifying this.
Regardless, it does not appear to be optimal.
3. Trigger Autoattack by using an ability. This works quite well, normally. Of course, the ability has to be off cooldowns. And your GCD can't be rolling. (Speaking of, I think the GCD affects the Blizz Attack button too.)
This seems to be a bit more reliable in some ways than either of the other two options, but still less than perfect.
4. Macro use. I tried this, but I am not sure my macros were doing what I wanted. In the end I went back to the Blizz button. I am going to work on making another macro now that I understand macros a bit more.
From what I figure, this macro will need to do the following:
1. Target closest enemy target
2. The target must be alive, otherwise target next closest enemy (sometimes I seem to target corpses)
3. Start attacking target
4. Usable during a GCD
All of this leads to the next point:
TAB TARGETING
I know warriors have to do this, and I am beginning to think this might be helpful in some situations for my Pallytank. (I.E. A bad PUG keeps ignoring kill order, or otherwise pulls things out of wack by early pulls or bad threat management.)
So, how does one do this? Simply hitting TAB to target closest enemy and then getting a threat hit in, then TAB and on to next?
Does TAB work better than Attack at picking closest? Does it cycle through? Should I use positioning to help facilitate cycling, or would it work just standing there?
Honestly, I pull enough threat so far with AoE attacks that this has not been a problem -- but I can see it being one, and plus I think it would make me a better tank to understand and know the skill.
TARGET SWITCHING
I've run Heroic Nexus the most, so I will use fights from Nexus as examples.
Two fights have the boss split: Telestra and Anomalus.
These fights can require my to switch off the main mob quickly and target accurately.
Embarrassingly, I am not so good at this. Luckily, these are not really difficult fights and it tends not to be a serious problem.
Are there good ways to do this? Would "assist" macros work well for this? Or should I just unclutter my UI (because shouldn't the tank be the main one to choose the targets in these Heroics)?
Which leads to my next point of technique:
INFORMATION ONSCREEN
What information is the most important on screen?
Theory about gear and skills and rotations is all well and good, but what information is most needed for today's average tank?
I use XPerl (which I tend to like). I also focus the healer so I can monitor the healer's health. (Keeping in mind the old axiom: If the healer dies, it's the tank's fault . . .)
I am looking at cleaning up my UI (I will try and post an image later). Still, I suffer from the "Oh, I can't get rid of that!" problem. (Also why I tend to max out my bank slots . . . grrrr)
So what information do you folks feel is the most important?
I try and keep a threat meter up (Omen), and my party info. Other than that, I'm not sure where to go.
Anyhow, questions from worse than a newb -- a clueless longtimer. Server downtime is great!
Sincerely,
Thiery of Zangarmarsh
P.S. Thanks to Maintankadin and its tips, my not entirely well-geared Pally tank has impressed quite a few PUGs. I'm not sure if its because I'm good, or all the other tanks on my server are that bad . . .
Thiery
Tue Feb 10, 2009 9:46 am





