Skip to content
Maintankadin

Do we need +hit or +spell hit?

Gatherion
Sat Feb 09, 2008 1:48 pm

Do we need +hit or +spell hit?

Was talking with one of our guild MT's about +hit last night. He says warriors need it to help overcome the bosses inherent +miss that a level 73 boss has over level 70 players. Do we as tanks need to stack +hit or even +spell hit when tanking raiding bosses? Recent respec'd Holy Pally that is working on gearing up for MT'ing.

Thank you for your replies.
_________________
Warrender
Sat Feb 09, 2008 1:55 pm
We don't actually need melee and spell hit. Certainly, we don't need melee hit as much as Warriors.

But anything we can get is pure gravy.

Don't stack it, but if any tanking gear comes with either; just be grateful for it.
_________________
Treenaa
Sat Feb 09, 2008 1:56 pm
I created an account here to ask this very question.

What portion of paladin tanking abilities are affected by hit and what portion by spell hit?
_________________
Treenaa-Warrior-70-Baelgun
Imadeadwarf-Paladin-64-Baelgun
Dazhbog
Sat Feb 09, 2008 2:22 pm
Taunt and AS are +hit, I believe. A number I have heard (not confirmed) is 96 hit rating makes taunt pretty much unresistable.
_________________
QuantumDelta
Sat Feb 09, 2008 3:21 pm
9% (inc talents).

Still don't understand people that use rating numbers for stuff like that RazzP!

Though, it highly depends on how much your threat is based on consecration, vs seals.

If your threat is mostly from sources other than sov/sor you will be unlikely to need hit/s-hit.

Hit is significantly more important for warriors than paladins regardless of what style of tanking you use though, and ExpR even moreso.

spell hit is kinda meh...it effects holy shield, blessing of sanctuary, retribution aura, and the first tick of consecration, as well as judgement, holy wrath, and exorcism (hammer of wrath?).

It's quaint to have but not really a good use of ipoints.
Wachter
Sun Feb 10, 2008 9:37 pm
im pretty sure spell hit affects SoVengeance, but thats just me

However, a slower weapon needs less +spell hit (closer you get to a 3.0 speed, the more it procs)
_________________
Gamingdevil
Mon Feb 11, 2008 12:50 am
Of course that's possible, but should we stack on even more stats besides spell damage and intellect? No!
Like Warrender said, if it comes alone, great, if it doesn't, meh.
_________________
If it is weak, kill it before it gets stronger. If it is strong, weaken it.
Levantine
Mon Feb 11, 2008 1:37 am
We should stack Int now, gaming?
_________________
Gamingdevil
Mon Feb 11, 2008 10:59 pm
Not stack it no, but we could use some on our gear, or, if you don't like that, it comes with the spell damage (Tier) gear. Sometimes I'm still uncomfortable with my 6k mana unbuffed Sad
The problem is, no matter in how small amounts, some of the item budget goes to int, which doesn't add anything to our mitigation.
_________________
If it is weak, kill it before it gets stronger. If it is strong, weaken it.
Gatherion
Wed Feb 13, 2008 11:50 am

Thanks for the replies.

I'll not worry about +hit or +spell, if I get it on a piece swell.

Thanks for the replies.
_________________