Hey guys.
Still relatively new to all this, so bear with me please. Might wanna see my other posts.
In my quest to become a Tank (From being a healer WAY too long) My main sources have been this site, and a good friend of mine who is basically my tanking mentor. I should note we don't play on the same server, but are RL friends. He took up tanking awhile back when he was very bored of his Paladin, and ended up being the Top tank in a pretty high end guild on his server. He's tanked in BT, though I am not sure if he made it to Illidan himself, as he had to quit recently due to real life.
Now as for me, my tanking aspirations are simpler. Basically my only goals are 5 Man Heroics and Kara. My guild does not have need of a 25 Man Raid tank really so I'm not even concerning myself with that.
I've read the Tankadin Guide 101, and I get most of it. The attack table still confuses me a bit, but the bottom line is I know to get 102.4% uncrushable, which I long since have,
My reason for posting is that I seem to read many, many reports about Block Value and the importance people place on it. To some, it's pointless it seems. They say "Stack Dodge and avoid damage all together." But from what I understand, you can never dodge EVERYTHING.
My friend on the other hand, places a high importance on BV, saying it is invaluable, ESPECIALLY for Paladin tanks. Saying that since we can't always guarantee we will wont dodge something or be missed, BV then does guarantee that if a strike goes though ALL our other defenses, parry dodge, etc, it will still be mitigated no matter what.
So I see the points from both sides. Just seems alot of disagreement on it's importance. IN him aiding me in gear recommendations, with him knowing I'm only doing 5 Mans at the most pretty much, he's recommended a high block value set. Ive been told several times to get the Autoblocker. He thinks it's one of the best Paladin trinkets in the game for a tank, others think it's a waste of badges.
Perhaps it's just a matter of opinion or playstyle to prefer one stat over another, IE Stamina or BV? Or maybe there is more to it than that?
I want to confirm, it's impossible to avoid every single hit through dodge/miss right? So even at 102.4% avoidance, something *Can* still get through, even if it's a "normal" (Not a crit and not a crush) hit?
Thanks for reading. Hopefully I will be able to understand this better. Your thoughts please.
Jirroll
Tue Apr 15, 2008 1:32 pm

