theckhd
Mon Oct 06, 2014 10:27 am
Re: Theck's Simcraft Thread - WoD/6.x
Also note that the conditional is "time_to_hpg", not "time_to_next_hpg". I decided to shorten it. Will be available as of tonight's nightly build.

theckhd wrote:Thels wrote:On a sidenote, SS is the clear winner in WoD it seems, but do you happen to know the state of 6.0 SoO? Considering 4p T16 and end-expansion gear, the values might be different. I guess I can easily sim them myself if you're not aware of this of the top of your head. Is the current build representative?
The current build doesn't have all of the optimizations I've done this weekend. I'll probably commit those changes within the next hour or so now that I have the time_to_hpg conditional working.
I don't have an answer for you yet. My guess is that the T16 4pc makes EF at least competitive, if not stronger. I plan on doing another talent sim today using my imported L60 tank just to see how that all shakes out (probably ignoring SH though, for time).




Fundus wrote:I was also going to suggest, as you concluded, that we do separate max dps sims to stop the 45/75/100 from getting ridiculously long. If you get to it before me today, I was getting a minor dps bump in short sims (SS_SW_Sera) with HW>all during Seraphim, even more than just HW>all constantly.
Fundus wrote:One last thought towards the haste breakpoints posted further up: might we expect haste breakpoints with Seraphim due to getting an extra GCD within the Seraphim buff? I didn't have a chance to see at what haste values it was occurring, but there should be discrete points where we get one more ability of during Seraphim and that might explain that behavior.
N=15/(1.5/(1+H)) = (1+H)*15/1.5 = 10*(1+H)
Fundus wrote:Sorry for the delay, just got home. Yes, I added "holy_wrath,if=talent.sanctified_wrath.enabled&buff.seraphim.react" to the top of the que, and it's doing just a touch better in DPS (~60 DPS) than the HW>All APL or default APL using truth I tried. It's also slightly better on TMI (only 0.4k) vs HW>All and slightly worse on TMI than the default APL using truth (0.2k). Again with the splitting hairs, sorry.
I just re-ran it vs the default APL, and it has a slightly reduced TMI (0.9k) vs the default que using insight for a little less than a 300 dps gain. Probably not worth it during actual tanking or survival phases, but possible a minor increase for tank-swap-type situations.
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Meyrinn wrote:There is also an oddity that Parry does not go up with the 1000 Crit Strike Rating from Seraphim.
theckhd wrote:L90 against a L93 T16H25 TMI boss:
https://www.dropbox.com/s/66iqegekd38kj ... .html?dl=0
http://gyazo.com/a02d6c90b3eb92b2ee4e15b05725cc53.png
Appears that EF is still behind, though not by a whole lot. And a minor DPS boost.
theckhd wrote:Someone (Thels?) requested a sim where ES and HPr were self-cast rather than target-cast. Here are the results, after much agonizing and adding a "target=self" option to SimC. This also includes a slight buff to LH (it was only giving 7 ticks rather than the full 8... or occasionally 9).
https://www.dropbox.com/s/hrb7xdr76bk0d ... .html?dl=0
Fundus wrote:Also I just noticed from the "Seraphim as a defensive CD" thread:Meyrinn wrote:There is also an oddity that Parry does not go up with the 1000 Crit Strike Rating from Seraphim.
I jumped on beta and confirmed that my character sheet parry doesn't change with Seraphim active. I hadn't noticed that before. Do we know if it's a bug or intended and I just missed it? I bug reported it just in case. Which way is it working in the sim atm?
xstratax wrote:Slightly offtopic Theck, but were there some major optimizations passed in SimC recently? Im noticing appx 20C decrease in load temps while simming and Im trying to isolate any possible reasons why (just had to up voltage to stabilize my OC)
xstratax wrote:Back OT though, I still get Bonus Armor coming out extremely low on my Stat weights, I thought SimC defaulted to scale over TMI for Tanks, but having it so low seems to be counter the stat intent.
Thels wrote:Interesting... HPr_sc is less HPS than HPr? Does HPS include healing others? I'm a little surprised that ES_sc is doing so much better TMI wise, but also doing so much worse DPS wise. I wasn't aware it was that much of a difference. If you pick ES and EmpSeals, you got quite some leeway in switching between offense and defense mode in the middle of a fight.
theckhd wrote:
marsbubble wrote:Something is wrong with the ES self-cast. It's getting 50 casts with ~86% uptime. ES normal is getting 7 casts with ~16% uptime.










