9 defense : 1 dodge : X parry after a given Y Defense and Z Dodge
For instance, given the previous, we have
- 9 def : 1 dodge after 1556 dodge.
1 parry : 1 dodge after 700 dodge given 689 defense
The next logical step is to find out 1 parry : 1 dodge after 689+9 defense.
Then we will have a formula for 9 def : 1 dodge : x parry after 1556 dodge.
Of course, dodge, defense, and parry levels aren't nearly that high yet, except possibly after naxx 25. I've seen defense values in roughly the 689 - 1200 range, and dodge rating in the 250-500 range, with parry 0-200 range as realistic. So after the "convergence" formula we'd need another one to handle realistic ranges.
Of particular note I'm finding that with certain gear swaps I gain more total uncrushability from dodge than defense. No formulate I can give you, but it's an amusing asside.




