Chicken wrote:Actually to match live behavior each application would need to check for a failure to connect (Which I'd assume is part of the Seal of Truth part of the model), but the ticks themselves are guaranteed to hit. On live the ticks can suffer from partial resists, though I understand they're removing those in Cataclysm.Marblehead wrote:Shouldn't there be a hit modifier for these calculations? If Censure behaves like HV, then each tick can miss/parry/dodge.
Exactly. The application (i.e. stack) of HV can be avoided. The ticks cannot. Of course, whether this behavior carries over to SoT needs to be tested.
I think I left the mdf.mehit factor out because the hit value depended on the proc trigger. IIRC, SoV procs can't miss, but obviously the swing that procs them can. But that means that you have a different miss rate on an auto-attack than you would on a Judgement, for example, because Judgement can't be dodged or parried.
We have to see if this behavior remains with SoT in Cataclysm. I've heard that at the moment, seals only proc off of auto-attacks, but that seems unlikely to be the final implementation.
