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Maintankadin

Seal of Blood "Tanking" - maths errors?

Knaughty
Sun Jan 11, 2009 3:45 pm

Seal of Blood "Tanking" - maths errors?

Numbers may be way out due to Rawr bugs?

Will try and fix. Not happy with current accuracy (if any)

Seal of Blood "Tanking"

Lots of fixes & re-checks to confirm

OK, people complain that the math hasn't been done. So I'm doing it, even though I think SoB "tanking" is stupid.

Gear-set used are "Knaughty's patented best-in-game™", fully raid buffed with 25-man stuff. See my advanced FAQ or later in thread for details. The one change is that both SoV & SoB calculations are done with Broken Promise instead of Last Laugh. This benefits SoB. If you're using anything except Broken Promise, SoB comes off much worse.

I'm using 5/60/6 talent spec for SoV, 0/56/15 for SoB (full Conviction).

Calculations partly done by Rawr 2.1.6, partly by my calculator (as Rawr doesn't believe anyone would want to use Blood as a tank and therefore assume no parries).

Rawr Numbers

AP: 5,357
SP: 1,106
Crit: 21.24% / 26.24% (higher number is conviction)

Chance to hit: 78.44% - 6.56% miss, 4.25% dodge, 10.75% parry.

Weapon damage: 1,390 damage (add 1h-spec later)

Seal of Blood

Seal SoB is 22% of a white hit (base) which is 306 damage, +10% for 1h-spec = 336 damage. Miss/Crit convert that to 333 damage per swing. Swing speed of 2.5 ends up at ~2.01 after Windfury/Ret Aura. 166 DPS, 451 TPS

SoB Via HotR Forgot that HotR procs the seal. This is worth another proc every 6 seconds. 55 DPS, 149 TPS

Judgement: Hits for about 1950. I'll assume 969 rotation. We get 218 DPS, 592 TPS

White damage: We have Conviction, which boosts our white damage by 4%, or a little under 30 DPS, 43 TPS

Total DPS: 469
Total TPS: 1,235


Seal of Vengeance

Seal: 5-stack ticks for 1,196 a tick, which is 398 DPS; 1,082 TPS

Judgement: Hits for 2,368. I'll assume 969 rotation. We get 263 DPS from judgement. 715 TPS

Glyph of SoV: 10 Expertise is 2.5% less parry/dodge by the boss. Counts for HotR & White damage at a minimum: 75 DPS, 149 TPS.
• GoSoV for HotR = 33 DPS, 89 TPS.
• White hits: 42 DPS, 60 DPS.

Total DPS: 736
Total TPS: 1,946

TL;DR: Stop tanking with SoB, you're doing it wrong.

Over 250 DPS behind, 700-ish TPS.
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This isn't the "Offtankadin" forum.
Knaughty of the Nightfall.
Basic FAQ and Advanced FAQ
Fridmarr
Sun Jan 11, 2009 3:54 pm
I'll quote my reply from your other identical post.

Knaughty
Sun Jan 11, 2009 4:18 pm
TL;DR: already did a full and proper analysis.

Knaughty
Sun Jan 11, 2009 4:29 pm
Mechanics modelled

• AP
• SP
• Hit
• Haste
• Crit
• Expertise
• Miss

So yes, I'm including the fact SoB can crit & miss while SoV can't.

The only things I didn't bother to model were parry, Reckoning and Blooslust, mostly because SoV is so far behind. Ignore white damage, it ended up being a non-event. SoB is < 1400 TPS, SoV > 1800.

Adding in Parry will drop SoB seal TPS by ~10% or more, gap ends up at about 500 TPS & SoB seal is now at about ~700 TPS. To get even, we need about 75% effective melee haste from Reckoning and Bloodlust.

Knaughty's Patented best available gear-set ™®©

Head T 7.5
Neck Malygos-25 quest
Shoulders T 7.5
Back Cloak of the Shadowed Sun with armour enchant.
Chest T 7.5
Wrist Hapless Prey
Hands Disobedient (Noth)
Waist Ablative Chitin
Legs T 7.5
Feet Badge boots
Finger1 BAdge ring
Finger2 Sand-worn
Trinket1 DMC:G Stregth
Trinket2 Defender's Code
MainHand Last Laugh
OffHand Wall of Ugly
Ranged LoO

There's plenty to argue about on an individual slot basis, if you're that way inclined. The point of this set is to build a nicely balanced set. So for starters, it has 4-piece bonus, and I felt the gloves were best thing to slot in.

The second point is to give a "close enough to best available" set to do TPS calculations against. Given I've already run the numbers with this set, I'm not interested in changing it to suit someone else's personal biases. I like my ones Twisted Evil

Buff List (all are fully improved via talents)

Strength of Earth Totem
Enhancing Totems
Blessing of Might
Improved Blessing of Might
Unleashed Rage
Sanctified Retribution
Swift Retribution
Commanding Shout
Leader of the Pack
Windfury Totem
Improved Windfury Totem
Totem of Wrath (Spell Power)
Power Word: Fortitude
Improved Power Word: Fortitude
Mark of the Wild
Improved Mark of the Wild
Blessing of Kings
Improved Blessing of Kings
Sunder Armor
Faerie Fire
Heart of the Crusader
Misery
Flask of Stoneblood
Strength Food
Toughness
_________________
This isn't the "Offtankadin" forum.
Knaughty of the Nightfall.
Basic FAQ and Advanced FAQ
moduspwnens
Sun Jan 11, 2009 5:19 pm
It might be splitting hairs, but the damage taken and threat gained via Spiritual Attunement from SoB/JoB could also be easily accounted for.

EDIT: Also the threat gained/lost by using the different glyph you'd probably be using.
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Moduspwnens - Shattered Hand
Lowgrus
Sun Jan 11, 2009 5:48 pm
How does having last laugh affect seal of blood? Becuase i'm doing some math right now and using Broken Promise with seal of blood. SoB comes out winner. I dont have last laugh to test out SoB with it.

But JoV/JoC does about 300 less damage per judge. would that change with Last laugh?

Also would Judgement of blood do less damage or more damage with last laugh?

Ill post my numbers once i have last laugh to compare the two. Or I get some info on JoB/JoV with last laugh
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Invisusira
Sun Jan 11, 2009 7:17 pm
This thread is not complete until you have done the calculations for:

1) Thunderfury
2) Quel'serrar
3) Grom'tor's Charge

I will be using Seal of Blood (in protest) until you do.
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