If you are using the 6969 you can't get any benefit from a 8sec judge, if you are skipping GCD's in order to get to the judgement again your gimping your threat/dps. There are several threads on why 6969 beats the 8 sec judge, and the 10 sec consecration glyph.
So no, not worth it. The FAQ at the top of this area has lots of details on it. _________________
Despite all my rage, I am still just a Paladin Tank.
2/2 doesn't gimp anything, but it does cost a talent point that you won't be using in your typical rotation. Personally I haven't found it necessary for Sarth; while we have few ranged attacks, there are rarely mobs in Judgement range that I can't reach to melee. It's certainly my highest priority move so I could see trying it out, but for the most part 969 works even when you're switching targets every GCD.
It'd be useful for fights that aren't threat sensitive and thus 9696 doesn't matter. Which is almost every fight right now.
The fights that come to mind are patchwerk, p2 Malygos, and loatheb where BV is super handy. Also any aoe situation... which isn't really any boss right now except Addtherion. Otherwise it isn't a huge gain over 1/2.
Again, I find threat to be a non-issue at the moment so prioritizing Judgement to keep Libram active for enhanced mitigation seems "right" to me. Of course if threat becomes an issue having judge available sooner shouldn't hurt 969 unless I hit it out of sequence.
I guess I answered my own question _________________
Sarth+3[10] has tempted me into pulling one point out of SotP and putting it into 2/2 Judge.
I'm running around with +0% speed at the moment, will probably get Tuskaur's on my Badge boots.
@OP's exact question: 2/2 isn't bad for TPS when doing 969. It just doesn't help - zero impact while doing 969, lets you judge 1-sec early if you really need it. Consecration Glyph hurts, 2/2 Judge doesn't. _________________ This isn't the "Offtankadin" forum.
Knaughty of the Nightfall.
Basic FAQ and Advanced FAQ
Gimping threat doesn't matter for this content. If yer going deeper into ret for big numbers i'd look at maxxing conviction and blowing off POJ. 2 points for 7% movement bonus doesn't seem like it's worth it to me.
Tuskarr's is stupidly expensive while 22 stamina is dirt cheap. 15% speed is a big difference for Sarth10, where you might not have an Unholy Aura handy. In most 25-man raids you probably will, but the talent will never get itself killed or go out of range.
Keep in mind that by the same token that damage doesn't matter, mitigation doesn't matter either. Now, it's true that mitigation is generally more important, but LoO's lack of full uptime means that it's not entirely reliable mitigation that you're gaining and you lose quite a substantial amount of DPS (not just threat!). It's tempting to think that a slightly different rotation won't hurt your output that much, but a slight change throws everything off. _________________ Gladiator Psiven, 80 Tankadin
Bloodsail Admiral Psivenia, 70 Warrior
70 Belfadin, 62 Druid, 60 Priest, 60 Warlock
Longtime addict of Space - Glory Through Conquest
Tuskarr's is not expensive when you look at it as buying 2 talent points. Any speed boost helps on all content, I don't find much difference between 15% and 8%.
I basically had POJ until I got epic boots and then respecced and put those 2 points where it would do more good than just a speed bonus. _________________