SmurfZG wrote:I approve of the above user's first post! Thanks :>
No joke. Most epic win of a first post. Ever.

SmurfZG wrote:I approve of the above user's first post! Thanks :>
Morpheren wrote:SmurfZG wrote:I approve of the above user's first post! Thanks :>
No joke. Most epic win of a first post. Ever.
Dianora wrote:Haven't figure out how to get the mod to play the in-game sound yet, so I just use what it came with:
/msbt -> Triggers -> Add New Trigger ->
Trigger Class -> Paladin
Main Events (delete current Main events first) -> Add Event
Cast Success -> Event Condition Skill Name - is Equal to - Shield of Righteousness
Event Setting -> (clear the output message, unless you like to see Shield of Righteousness) -> Sound (Wham)
blackcat wrote:Thanks, notforbiting.
If you change the event to SPELL_CAST_SUCCESS, the sound will trigger faster, with SPELL_DAMAGE, there's a delay, because of lag.
Still, awesome to finally have a sound effect on ShoR.
Dingot0m wrote:"No player named 'PLAYSOUND' is currently playing"
Dianora wrote:Haven't figure out how to get the mod to play the in-game sound yet, so I just use what it came with:
/msbt -> Triggers -> Add New Trigger ->
Trigger Class -> Paladin
Main Events (delete current Main events first) -> Add Event
Cast Success -> Event Condition Skill Name - is Equal to - Shield of Righteousness
Event Setting -> (clear the output message, unless you like to see Shield of Righteousness) -> Sound (Wham)
notforbiting wrote:@ harlequina, you have to completely restart wow after placing the wav file in the addons folder; it wont play otherwise. if you've done that, make sure you have thatjusthappened set up correctly, i believe theres a checkbox somewhere you have to check to enable it.